Characters, Mechanics and More
Alright! First Dev Log! This was a long time coming and so this is a big update!
Mechanics
Mechanics are done and currently being looked at by some wonderful volunteers to see if they make sense and if the game is playable. They involve using the 4 card suits in different ways and each character has special card mechanics so everyone can shine in any moment through the game. Once these are looked over and feedback sent back, I will go more into how the mechanics work.
Characters
The Characters are based on the 9 enneagram types and in the style of a playbook. Each character has a variety of choices and questions to answer that will build your character. These questions are things such as
- What are two codes you still hold fast, and what is one you had to let go of?
- What two ways do you express yourself? What is one way that was taken from you?
- What is one Order will you give at a moment’s notice, and what command will you never order again?
Each question has a list of answers and then players are instructed to tell the group about them in different ways. These have also been sent out to some for feedback and will be teased out once we get full feedback
Worldbuilding
This is where we are at now. We are currently building the world and how to reflect the character building in the world creation. We are developing lore as we do this. Something being talked about is releasing prewritten junk journals for players who want to play but want a little more structure. These would include some NPCs, a background of the story, a group goal, and some key areas on the map. There will also be places for players to make their own notes and customize the game. From there there will be places for players to write and journal the story together from the view of their character. This will keep the open game, custom nature of Neon Shadows, but help those who may be intimidated by narrative and open story telling games.
Get Neon Shadows
Neon Shadows
Underneath the light of the Neon Lights in the tiered city lives people who are just looking for a place to belong
Status | In development |
Category | Physical game |
Author | Lost Guide Games |
Tags | belonging-outside-belonging, Narrative, Story Rich, tabletop-game, Tabletop role-playing game |
More posts
- Official LaunchDec 30, 2023
- Launch party!Dec 26, 2023
- Tentative Release DateNov 07, 2023
- PreordersSep 11, 2023
- New Playable JournalAug 25, 2023
- Ashcan Version V2Aug 01, 2023
- Kickstarter Pre-LaunchMay 30, 2023
- Thank you!May 15, 2023
- Limited Run AshcanMay 08, 2023
- In House PlaytestingApr 03, 2023
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